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> AMX Mod X New Release Thread, all releases will be posted here
Guest_Depot_*
post Nov 15 2004, 01:43 PM
Post #1





Guests












http://www.amxmodx.org/
0.20 has been renamed to 1.0 and is now out official, no beta or anything (IMG:http://www.nsmod.org/forums/style_emoticons/default/biggrin.gif)

===================================================

All AMXX release threads were merged with this one, and subsequent releases will likewise be posted here. Depot

This post has been edited by Depot: Mar 16 2007, 04:47 PM
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Guest_depot_*
post Nov 15 2004, 01:52 PM
Post #2





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I downloaded both the base and the full installer (in addition to the ns patch), because I am not certain which is the best way to go.

Installing the base gives you some control, whereas the full installer will do it all. Your oppinions please?
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Bry
post Nov 15 2004, 01:56 PM
Post #3


Xurotcan
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I believe that is so im jsut going with base.

Now plugin fixing requests.

is anyone able to port:

lerklift
waypointsfix ( i wont upgrade my server without this, if someone could port this id love u)
me's building limiter
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Guest_depot_*
post Nov 15 2004, 02:20 PM
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QUOTE (Bry @ Nov 15 2004, 06:33 PM)
I believe that is so im jsut going with base.

Now plugin fixing requests.

is anyone able to port:

lerklift
waypointsfix ( i wont upgrade my server without this, if someone could port this id love u)
me's building limiter

me_superlift is ported to AMX Mod X already and is available on the AMX Mod X Forums.

I am unfamiliar with mE's building limiter but I have Carling's c_limitplus ported for AMX Mod X and highly recommend it.

Both of these plugins are linked in the pinned thread by Steve in AMX Mod Plugins Forum.
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Girthesniper
post Nov 15 2004, 03:10 PM
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Urtgoxtan
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Baliopan said there would be a on-the-fly desktop compiler a while ago.

WHERE IS IT?!?!?!?!!!!11111one
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Emanon
post Nov 16 2004, 07:28 AM
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QUOTE (Bry @ Nov 15 2004, 10:33 PM)
waypointsfix ( i wont upgrade my server without this, if someone could port this id love u)

The Metamod version works fine for B5. It can be found here

I dont think I'll upgrade any of my servers as they are running fine at the moment with the betas. If I run into problems or just get bored I will do it then.
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Bry
post Nov 16 2004, 01:28 PM
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yes ive decided to stick with 0.16 as i need far too amny plugisn converted

waypointsfix
lerklift (dotn want skulks and other lfieforms being lifted)
chamberlimit
me_remove
setres (used for gorgeraces to give every gorge 100 res so can regorge when dies)

its jsut too much ahssle. Most of these plugins my server cant run without and 0.1 of amxmodx seems fine here
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White Panther
post Nov 17 2004, 07:14 AM
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Senior Developer (Alias Karlos, AMXX Forums)
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i have ported waypointfix
if u dont want to allow lifting skulks or other lifeforms use the metamod plugin of lerklift
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Bry
post Nov 17 2004, 12:39 PM
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can u psot a link to waypointsfix? As i cant find it on modns or amxmodx

the metamod lerklift is too usntable and doesnt have the features of amx version hence why id like the amx one.

many thanks
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Guest_depot_*
post Feb 23 2005, 08:03 PM
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QUOTE
Metamod 1.17.4 Released Feb 20, 2005 18:02
Metamod 1.17.4 has been released.

You can get the new binaries at www.metamod.org

Changelog:

Mod recognition and entities for Brain Bread 1.2, and Snow-War 2.0.

Additional entities for Science & Industry 1.0, and Rival Species 1.2.

Updated recognition and entities for Gangsta Wars 2.7. Note this removes support for Gangsta Wars 2.6 since 2.7 is incompatible with 2.6.

Fixed a potential memory leak on plugins loading.

Fixed a memory initialization issue.

Fixed an indexing bug that could cause errors in meta list.



There will also be an update to AMX Mod X in the next week which will have special optimized support for evilspy's Metamod-p.
.: by BAILOPAN
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